Raku Language Documentation

Tutorials, general reference, migration guides and meta pages for the Raku language.

At the beginning

Brief introduction Using Perl 6 official documentation
Perl 6 by example P6-101 A basic introductory example of a Perl 6 program

Migration guides

Perl 5 to Perl 6 guide - overview How do I do what I used to do?
Perl 5 to Perl 6 guide - special variables A comparison of special variables in Perl 5 and Perl 6
Perl 5 to Perl 6 guide - operators Operators in Perl 5 to Perl 6: equivalencies and variations
Perl 5 to Perl 6 guide - in a nutshell How do I do what I used to do? (Perl 6 in a nutshell)
JavaScript (Node.js) to Perl 6 - nutshell Learning Perl 6 from Node.js, in a nutshell
Perl 5 to Perl 6 guide - functions Builtin functions in Perl 5 to Perl 6
Perl 5 to Perl 6 guide - syntax Syntactic differences between Perl 5 and Perl 6
Ruby to Perl 6 - nutshell Learning Perl 6 from Ruby, in a nutshell: what do I already know?
Haskell to Perl 6 - nutshell Learning Perl 6 from Haskell, in a nutshell: what do I already know?
Python to Perl 6 - nutshell Learning Perl 6 from Python, in a nutshell


Regexes: best practices and gotchas Some tips on regexes and grammars
Classes and objects A tutorial about creating and using classes in Perl 6
Concurrency Concurrency and asynchronous programming
Grammar tutorial An introduction to grammars
Core modules Core modules that may be useful to module authors
Doing math with Perl 6 Different mathematical paradigms and how they are implemented in this language
Modules How to create, use, and distribute Perl 6 modules
Entering unicode characters Input methods for unicode characters in terminals, the shell, and editors
Creating operators A short tutorial on how to declare operators and create new ones.
Inter-process communication Programs running other programs and communicating with them
Input/Output File-related operations
Command line interface Creating your own CLI in Perl 6
Iterating Functionalities available for visiting all items in a complex data structure
Module packages Creating module packages for code reuse
Module development utilities What can help you write/test/improve your module(s)

Fundamental topics

Sets, bags, and mixes Unordered collections of unique and weighted objects in Perl 6
Enumeration An example using the enum type
Regexes Pattern matching against strings
Numerics Numeric types available in Perl 6
Control flow Statements used to control the flow of execution
Data structures How Perl 6 deals with data structures and what we can expect from them
Contexts and contextualizers What are contexts and how to switch into them
Subscripts Accessing data structure elements by index or key
Unicode versus ASCII symbols Unicode symbols and their ASCII equivalents
Input/Output the definitive guide Correctly use Perl 6 IO
Phasers Program execution phases and corresponding phaser blocks
Unicode Unicode support in Perl 6
Date and time functions Processing date and time in Perl 6
Native calling interface Call into dynamic libraries that follow the C calling convention
Metaobject protocol (MOP) Introspection and the Perl 6 object system
Operators Common Perl 6 infixes, prefixes, postfixes, and more!
Object orientation Object orientation in Perl 6
Perl 6 native types Using the types the compiler and hardware make available to you
Packages Organizing and referencing namespaced program elements
Statement prefixes Prefixes that alter the behavior of a statement or a set of them
Type system Introduction to the type system of Perl 6
Lists, sequences, and arrays Positional data constructs
Syntax General rules of Perl 6 syntax
Pragmas Special modules that define certain aspects of the behavior of the code
Hashes and maps Working with associative arrays/dictionaries/hashes
Grammars Parsing and interpreting text
Traits Compile-time specification of behavior made easy
Exceptions Using exceptions in Perl 6
Quoting constructs Writing strings, word lists, and regexes in Perl 6
Newline handling in Perl 6 How the different newline characters are handled, and how to change the behavior
System interaction Working with the underlying operating system and running applications
Functions Functions and functional programming in Perl 6
Containers A low-level explanation of Perl 6 containers
Performance Measuring and improving runtime or compile-time performance
Variables Variables in Perl 6

General reference

Traps to avoid Traps to avoid when getting started with Perl 6
About the docs Metadocumentation
Pod6 An easy-to-use markup language for documenting Perl modules and programs
Pod 6 tables The good, the bad and the ugly
Community Information about the people working on and using Perl 6
Opener graphemes Valid opening paired delimiters
Terms Perl 6 terms
FAQ Frequently asked questions about Perl 6
Glossary Glossary of Perl 6 terminology
Testing Writing and running tests in Perl 6

Advanced topics

Experimental features Preview of upcoming new language features available for user evaluation